Book Summary

 

Interactive Distance Learning Exercises that Really Work!

Mantyla, Karen (1999). Interactive distance learning exercises that really work! Turn classroom exercises into effective and enjoyable distance learning activities Alexandria, VA: ASTD.

SECTION 1: THE ROLE OF INTERACTIVITY IN DISTANCE LEARNING

Chapter 1: Overview of Distance Learning Options for Trainers

What is Distance Learning?

bullet Physical and/or temporal separation
bullet Interaction among learners, instructor, and content
bullet Multiple delivery methods
bullet Synchronous and/or asynchronous interaction

Learners Need:

bullet “Just-in-time” current information
bullet Real-world training
bullet Guidance about education and training
bullet Support
bullet A variety of educational options

Trainers Need:

bullet A change in mindset
bullet Recognition that their jobs are no longer support but rather a critical job function
bullet Awareness, knowledge, and training on proper technologies
bullet Commitment from leadership
bullet Funding
bullet Coordination with IT
bullet Training in instructional design and delivery skills

Corporations Need:

bullet Increased profit margins
bullet Competitive advantages
bullet Increased market share

What are the Options?

(chart listing multiple instructional, presentation and distribution methods)

 

Chapter 2: It’s a Learner-Centered World!

Formerly, trainers were the center of the learning universe.  Now trainees have a much more active role.

How to Measure Learner Satisfaction

bullet Achieving objectives
bullet Enjoyment
bullet Application to real-world
bullet Feeling comfortable asking questions
bullet Getting answers to those questions
bullet Feeling comfortable in the learning environment
bullet Understanding the technology
bullet Active learning
bullet Supporting materials
bullet Support

 

Intro to Ch. 3: Differences Between On-Site and Distance Learning Interaction

The Trainees’ Perspective

bullet Not being in the same location with the trainer
bullet Not having the chance to network with peers
bullet Having to use technology
bullet Often being unsure of how to interact
bullet Not being sure of expectations
bullet Not knowing when or how to ask questions
bullet Being unsure of how to clarify content

The Trainer’s Perspective

bullet Other trainers more likely to view our work
bullet Not knowing how to use the appropriate technologies
bullet Not wanting to look inexperienced
bullet Not knowing how to foster online interaction
bullet Trying to foster interaction whilst using technology
bullet Controlling students at different locations

 

Chapter 3: Discovering the Difference Between On-Site and Distance Learning

Events that Require Interaction

bullet Gaining/stimulating/maintaining attention
bullet Informing learners of purpose
bullet Presenting information
bullet Asking and answering questions
bullet Providing feedback

Definition: interaction is “the degree to which an individual actively participates in an information exchange.”

Types

bullet Learner-content
bullet Learner-instructor
bullet Learner-learner
bullet Learner-interface

Modalities

bullet Synchronous
bullet Asynchronous

Why is Interaction Important?

Trainer’s Perspective:

bullet Conducting instruction
bullet Evaluation achievement
bullet Evaluating instructional content
bullet Evaluating instructional adequacy
bullet Evaluating personal traits of individual learners

Learner’s Perspective

bullet Receiving the instruction
bullet Evaluating performance
bullet Evaluating instruction
bullet Evaluating personal traits
bullet Misery sharing and mutual learning

 

Introduction to Chapter 4

Recommends Thomas L. Russell’s Book “The No Significant Difference Phenomenon”.

Chapter 4: Distance Education Principles and Best Practices

Instructors have to know more than technology.  They also have to:

bullet Create an online presence
bullet Create a virtual learning environment
bullet Ensure learners are comfortable in the learning environment
bullet Ensure learners have the skills to use the environment
bullet Keep the communication flowing
bullet Use a variety of formats and strategies
bullet Be able to work as a team member
bullet Know how to evaluate on different levels (e.g., instructor, technology, course)
bullet Be able to juggle a lot of variables!

Principles of Training Instructors

bullet Reach them with their love to instruct
bullet Provide a means for voicing issues and concerns
bullet Get them to “experience the experience”

Key Areas

bullet Understanding the learner
bullet Knowing the environment
bullet Being a team player
bullet Developing formats and strategies
bullet Creating interaction activities, visuals, and print materials
bullet Integrating support
bullet Monitoring for quality

 

SECTION 2: CREATING INTERACTIVITY EXERCISES FOR LEARNING TECHNOLOGIES

Chapter 5: Framework for Making a Transition to Different Methods of Distribution

Questions to Ask

bullet Can learners complete it on their own?
bullet Do they need ongoing guidance?
bullet Do they need visual and/or reference materials?
bullet Do they need to collaborate?
bullet How do they ask questions?
bullet Will there be embedded testing?
bullet How will they apply what they’ve learned?

Chapter 6: Factors Influencing Media Selection

Presents a tool created by the DLA Center for Training, Education and Development of the Defense Logistics Agency.

Chapter 7: How to Adapt On-Site Exercises to Distance Learning Exercises: Practical Applications

Exercises are “those activities conducted or directed…to help them [learners] obtain and retain a block of information.”

Exercises:

bullet Assess Attainment of objectives
bullet Identify need for corrective feedback, additional instruction, or additional practice
bullet Identify content that needs to be revised

Good Exercises:

bullet Have a definition beginning and end
bullet Have a clear purpose
bullet Let learners know what is expected of them
bullet Have clear, complete, and understandable directions
bullet Should be followed by feedback (and in some cases, additional practice)

Technologies

bullet Teletraining
bullet Video teleconferencing
bullet Audio conferencing
bullet CD-ROM
bullet Internet
bullet Intranet

Adapting Instructional Exercises

bullet Role Playing
bullet Lectures
bullet Games
bullet Expert Panel
bullet Practical exercise
bullet Team Collaboration
bullet Reading
bullet Simulation

 

Well, that’s it---hopefully, enough to give you the flavor of the book and help you decide if you’d like to read the whole thing.  Here are the other chapters:

SECTION 3: MODEL EXERCISES IN DISTANCE LEARNING

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Chapter 8: Creating Interactivity on the Web: A DoD Case Study

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Chapter 9: Addressing Engineering Curricula: An Audiographics Case Study

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Chapter 10: Training for Interactivity: A Case Study of the Wisconsin Public Service Commission

SECTION 4: A GUIDE TO REAL-WORLD APPLICATION

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Chapter 11: Bringing it All Together

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Glossary

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Resources

 

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